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Zoraline, Cosmos Caller - Bats and Lifegain - MTG

Zoraline, Cosmos Caller - Bats and Lifegain - MTG

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  • Swamp - Black
  • Plains - White
  • WB
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Product Details

The night is a terrifying place. All sorts of monsters and dangers lurk inside. It's nice to have a team that can see in the dark! Zoraline leads our colony of bats, ensuring that we stay dominant. The bats keep our life total healthy, so we shouldn't be afraid to spend it to receive... unnatural rewards.

What makes Zoraline Special

Zoraline is different from a traditional lord in that our attackers now gain us life. This is a nice little passive boost, but the real treat is the second ability. 
For two mana and two life, we can get any permanent three mana or less back. A value creature, an sol ring that was removed, or whatever else might be in there. This is a great way to get a second chance from all of our creatures. Getting this ability on ETB as well as attack is great too, so we're guaranteed value.

Gameplan

We're a deck with primarily flying creatures. This should say aggro to you. And you'd be right! Life gain doesn't have to be a passive strategy where you sit back and defend, we can use our points better than that. Just as we trade our health for recursion with Zoraline's ability, we can substitute much of our need for blockers with excess life. As we trade hits with our opponents, we will be coming out on top more often than not.
Having so much recursion in this deck is a blessing as well. Just as with our life totals, we should be happy trading with our opponents. We can get more uses from all of our things meaning we can win a grindy battle as well.

By killing off our opponent's strongest creatures, trading off the smaller ones, and continuing to attack throughout the game, this deck is a wonderful way to take control of the game.

Commander
Zoraline, Cosmos Caller

Creatures
Fain, the Broker
Moonstone Eulogist
Jackdaw Savior
Skeletal Vampire
Sanguine Evangelist
Mirror Entity
Sunpearl Kirin
Regal Bloodlord
Malakir Familiar
Starscape Cleric
Gurmag Swiftwing
Ruin-Lurker Bat
Eyetwitch
Purging Stormbrood
Starseer Mentor
Moonstone Harbinger
Star Charter
Courier Bat
Marauding Blight-Priest
Basilica Screecher
Lifecreed Duo
Stirge
Grimclaw Bats
Ghastly Gloomhunter
Blight Keeper
Duskhunter Bat
Blind Hunter
Starlit Soothsayer
Glidedive Duo
Bloodhunter Bat
Wax-Wane Witness
Moonrise Cleric

Sorcery/Instants
Starfall Invocation
Fell the Mighty
Mortify
Repel Calamity
Hazel's Nocturne
Consumed by Greed
Despark
Fell 
Debt to the Deathless
Dewdrop Cure
Stargaze
Crumb and Get It
Savor
Nocturnal Hunger
Sonar Strike
Sign in Blood
Feed the Swarm
Read the Bones
Diresight
Village Rites

Enchantments
Bandit's Talent
Etchings of the Chosen
Banishing Light

Artifacts
Sinister Monolith
Talisman of Hierarchy
Mind Stone
Sol Ring
Arcane Signet
Commander's Sphere

Lands
Nesting Grounds
Exotic Orchard
Tainted Field
Lupinflower Village
Mudflat Village
Hidden Courtyard
Scoured Barrens
Orzhov Basilica
Terramorphic Expanse
Evolving Wilds
Path of Ancestry
Command Tower
15x Swamps
11x Plains